Friday, May 25, 2012

Basic Modeling Tools In 3ds Max

Basic Modeling Tools In 3ds Max

                                              Trough this tutorial we are going to talk about "basic modeling tools in 3ds max.
First of all create a box with these values
    Length  :-200 cm 
    Height   :-200 cm 
    Width   :-200 cm 
    Length, height,width segs:-1
                                              Then convert it to an editable poly so that we can edit(model) it.
                                               

Sunday, May 6, 2012

I-phone rendering in 3ds max

                                                            In this tutorial,I'm going to teach you that how to render an "I-Phone" via 3ds max and mental-ray.First of all download the 3d model by this link...
                                 http://3dexport.com/3dmodel-iphone-4-52392.htm
                                                             Then import it to 3ds max and to make "mental-ray" as the render follow these steps.Rendering>Render setup>Common tab>Assign Render(sub-menu)>Hit the first "..." button and select "mental-ray" from the list.
                                                                     Open up the material editor by pressing "M" key.Then press standard button and select arch and design material preset from the "mental-ray" sub list.
                                 After doing that change settings to these numbers.Make sure that you've changed main color to Wight.Then apply it to the phone.Make another arch and design material with black color and Reflectivity is "1.0".When you are finished add it to necessary places.So your model should look like this.